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Pilgrims

509946434Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 37m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Persians · Chile
1362
+14
🇩🇪 Berbers · Germany
1331
+15
1329
+15
🇨🇳 Malians · China
1296
+16
🇧🇪 Mongols · Belgium
1355
-18
🇩🇪 Inca · Germany
1319
-15
🇧🇬 Goths · Bulgaria
1287
-14
🇧🇬 Vietnamese · Bulgaria
1270
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 1,724 12:21 16:16 30:44 ⛏ Fish Boom FC into Galleys
29 1,078 10:07 15:39 36:51 ⛏ Fish Boom FC
28 1,057 8:55 19:32 — ⛏ Fish Boom FC
28 1,053 12:55 17:10 32:05 ⛏ Fish Boom FC
27 1,010 13:10 18:08 34:43 ⚔ Fish Boom FC into Archers
27 1,031 10:43 20:33 — ⚔ Scout Rush
27 997 11:11 15:38 30:33 ⛏ Fish Boom FC
16 609 12:00 17:08 28:15 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,695 17,057 8,200 1,375 45,327 47,531
11,975 16,019 10,105 3,025 41,124 42,583
10,400 13,575 5,120 1,110 30,205 32,742
9,330 12,931 5,500 955 28,716 29,333
11,420 8,650 2,765 1,365 24,200 27,360
7,630 8,586 2,920 1,235 20,371 23,227
6,070 7,943 1,620 1,720 17,353 18,285
4,625 6,690 1,845 1,450 14,610 13,960
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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