AoeStats
← mhmo

MegaRandom

507490228Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 45m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Chinese · France
1021
+12
🇮🇳 Koreans · India
1017
+13
🇫🇮 Saracens · Finland
981
+14
🇫🇮 Franks · Finland
880
+19
🇨🇱 Poles · Chile
973
-16
🇯🇵 Vietnamese · Japan
957
-15
🇨🇱 Armenians · Chile
944
-15
🇦🇷 Khmer · Argentina
877
-12
Player eAPM Actions Feudal Castle Imperial Opening
26 1,194 11:08 22:06 38:40 ⚔ Fish Boom into Archers
25 1,162 12:37 24:08 40:17 ⚔ Fish Boom into Skirms into Archers
21 952 11:38 17:38 33:40 ⛏ Fish Boom FC
20 905 11:13 19:18 34:01 ⛏ Fish Boom into Fire Galleys FC
19 894 9:29 22:34 — ⚔ Scout Rush
17 801 12:14 17:36 39:19 ⛏ Fast Castle
16 724 14:30 22:33 — ⛏ Fish Boom FC
10 477 11:19 20:49 34:22 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,515 20,760 10,805 4,925 50,005 59,740
23,470 13,320 8,990 3,100 48,880 60,077
19,270 9,989 14,395 1,675 45,329 48,131
13,920 7,965 8,495 1,500 31,880 34,947
13,460 11,423 4,370 2,075 31,328 35,707
10,735 12,011 5,770 1,505 30,021 36,407
8,780 8,554 4,605 2,720 24,659 26,968
5,070 3,026 400 0 8,496 11,215
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.