Arabia
510011656Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
53m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
jaredcool101's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
osogm
D
Feudal Age
12:34
vs 9:49
btm 5%
Castle Age
31:01
vs 21:49
btm 2%
Imperial Age
42:50
vs 38:58
btm 22%
eAPM
30
vs 39
btm 31%
First military
14:25
vs 10:33
btm 17%
▼
Slow Feudal Age at 12:34 — slower than 95% of analysed players on Arabia
▼
Slow Castle Age at 31:01 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 42:50 — slower than 78% of analysed players on Arabia
▼
Town centers idle 13:55 of the first 31:01 — keep villagers queued
jaredcool101
D
Feudal Age
10:04
vs 9:49
btm 42%
Castle Age
26:06
vs 21:49
btm 9%
Imperial Age
40:35
vs 38:58
btm 36%
eAPM
9
vs 39
btm 1%
First military
15:22
vs 10:33
btm 15%
▼
Slow Castle Age at 26:06 — slower than 91% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 15:22 (Scout Cavalry) — later than 85% of analysed players on Arabia
▼
Town centers idle 5:01 of the first 26:06 — keep villagers queued