AoeStats
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MegaRandom

507017757Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 42m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
849
+17
838
+18
🇬🇧 Bengalis · United Kingdom
837
+18
🇨🇳 Mongols · China
830
+18
🇨🇳 Maya · China
981
-22
🇨🇳 Ethiopians · China
875
-18
🇨🇳 Lithuanians · China
875
-18
🇩🇪 Britons · Germany
753
-21
Player eAPM Actions Feudal Castle Imperial Opening
27 1,176 12:30 18:11 28:59 ⛏ Fish Boom FC
24 1,010 12:00 16:19 31:54 ⛏ Fast Castle
23 996 13:09 16:48 33:20 ⛏ Fast Castle
18 753 16:30 27:40 38:27 ⛏ Fish Boom FC
17 749 13:41 20:52 32:21 ⛏ Fish Boom FC
16 697 13:37 20:56 31:08 ⛏ Fast Castle
16 689 15:41 22:29 37:41 ⛏ Fish Boom FC
13 571 12:13 18:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,185 11,320 6,920 890 41,315 50,506
15,500 14,778 6,735 2,800 39,813 47,487
14,285 13,770 9,665 1,585 39,305 46,867
17,890 12,601 5,265 1,855 37,611 46,323
16,055 11,540 7,920 850 36,365 41,506
13,070 12,929 5,865 425 32,289 35,368
11,125 11,505 7,110 850 30,590 42,495
10,940 5,730 2,870 1,600 21,140 34,807
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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