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Yucatan

510333822Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 35m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1095
+15
🇨🇳 Magyars · China
1093
+15
🇮🇳 Georgians · India
1084
+15
🇻🇳 Vietnamese · Vietnam
1058
+16
🇹🇼 Slavs · Taiwan
1130
-17
🇺🇸 Bohemians · United States
1090
-16
🇹🇼 Japanese · Taiwan
1034
-14
🇨🇳 Mongols · China
1033
-14
Player eAPM Actions Feudal Castle Imperial Opening
59 2,081 11:57 18:34 — ⛏ Fish Boom FC
38 1,328 11:35 17:00 — ⛏ Fast Castle
34 1,208 11:12 15:49 32:09 ⛏ Fast Castle
30 1,055 11:00 22:47 — ⚔ Scout Rush
23 818 11:44 16:26 34:50 ⛏ Fast Castle
22 758 11:32 16:14 30:51 ⛏ Fast Castle
22 760 17:22 26:06 — ⛏ Fish Boom
20 689 10:43 20:47 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
14,685 9,780 4,135 1,065 29,665 31,626
13,695 9,803 4,490 1,635 29,623 33,123
8,420 11,032 3,555 200 23,207 26,956
8,130 8,711 2,870 990 20,701 23,115
9,095 7,101 1,290 950 18,436 22,405
5,955 7,020 1,535 505 15,015 16,807
7,850 3,633 1,960 980 14,423 16,288
5,720 4,875 1,950 1,600 14,145 17,738
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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