AoeStats
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African Clearing

506517454Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 40m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
1129
+13
🇦🇷 Japanese · Argentina
1087
+14
🇦🇷 Bohemians · Argentina
1042
+16
🇦🇷 Saracens · Argentina
956
+20
🇩🇪 Bohemians · Germany
1053
-16
🇨🇾 Teutons · Cyprus
1049
-16
🇺🇸 Vietnamese · United States
1046
-16
🇺🇸 Bulgarians · United States
1037
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,651 12:50 26:36 — ⚔ Scout Rush
31 1,252 14:08 19:46 39:44 ⛏ Fast Castle
30 1,216 13:40 18:03 — ⛏ Fast Castle
23 924 13:55 26:57 — ⚔ Drush
22 876 15:47 19:27 30:01 ⛏ Fast Castle
16 634 13:26 21:15 —
14 580 15:01 22:50 — ⛏ Fast Castle
13 533 13:21 23:25 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
14,225 12,125 6,720 300 33,370 34,972
12,575 15,279 3,155 1,250 32,259 34,836
9,650 8,925 6,205 950 25,730 26,442
13,390 6,815 4,570 300 25,075 25,402
11,205 8,525 2,565 1,295 23,590 26,010
7,455 7,600 1,295 410 16,760 19,824
5,780 4,815 980 1,025 12,600 12,215
4,705 2,860 250 1,085 8,900 10,010
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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