AoeStats
← Kanyaga

Arabia

505772393Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 47m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Hindustanis · Chile
1716
+11
🇨🇱 Shu · Chile
1594
+16
1529
+19
🇨🇱 Franks · Chile
1528
+19
🇹🇷 Magyars · Türkiye
1732
-22
🇬🇧 Persians · United Kingdom
1577
-15
🇧🇷 Malians · Brazil
1549
-14
🇹🇷 Byzantines · Türkiye
1532
-14
Player eAPM Actions Feudal Castle Imperial Opening
66 3,135 9:07 23:16 38:55 ⚔ Scout Rush
63 3,016 9:32 26:27 39:57 ⚔ Archer Rush
54 2,569 9:14 23:43 39:21 ⚔ Scout Rush
54 2,592 9:20 25:04 39:26 ⚔ Archer Rush
51 2,415 9:05 21:54 42:34 ⚔ Scout Rush
43 2,049 9:02 31:49 42:23 ⚔ Skirmisher Rush
41 1,957 9:19 25:34 — ⚔ Archer Rush
34 1,618 9:15 23:45 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
25,445 16,897 13,655 2,260 58,257 62,306
29,645 12,043 11,770 1,600 55,058 58,510
21,680 10,351 9,235 4,850 46,116 48,975
21,435 8,546 14,770 950 45,701 46,416
14,910 16,074 10,095 1,500 42,579 48,799
12,035 12,971 3,825 830 29,661 33,184
10,450 9,730 6,660 950 27,790 29,144
9,400 10,896 1,805 980 23,081 24,010
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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