AoeStats
← Kanyaga

African Clearing

505349948Analyzed
4v4 RM · 23d ago on Sep 9, 2026· 37m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Jurchens · Türkiye
1738
+7
🇹🇷 Vietnamese · Türkiye
1716
+8
🇹🇷 Wei · Türkiye
1518
+14
🇹🇷 Magyars · Türkiye
1507
+15
🇨🇳 Mapuche · China
1558
-13
🇨🇳 Burgundians · China
1533
-12
🇨🇳 Vietnamese · China
1507
-11
🇨🇳 Berbers · China
1421
-8
Player eAPM Actions Feudal Castle Imperial Opening
44 1,677 15:20 25:58 — ⚔ Towers FC
41 1,558 13:33 22:23 — ⛏ Fast Castle
37 1,403 13:12 31:37 — ⚔ Skirms into Towers
34 1,278 11:30 21:24 — ⚔ Scout Rush
31 1,161 13:26 17:16 36:42 ⛏ Fast Castle
30 1,121 12:21 27:07 — ⚔ Skirmisher Rush
29 1,087 13:55 18:05 — ⛏ Fast Castle
18 686 14:19 18:14 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,060 14,096 3,075 1,440 37,671 50,024
7,365 7,872 3,235 1,550 20,022 20,435
10,935 5,080 1,150 200 17,365 20,101
6,615 4,976 1,250 850 13,691 15,955
5,550 4,042 1,820 855 12,267 14,204
5,550 4,136 1,360 275 11,321 12,408
5,890 3,593 930 605 11,018 12,998
4,480 4,005 300 225 9,010 9,759
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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