AoeStats
← Kanyaga

African Clearing

505338266Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 46m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
1720
+9
🇹🇷 Mapuche · Türkiye
1563
+14
🇹🇷 Koreans · Türkiye
1517
+16
🇹🇷 Wei · Türkiye
1482
+18
🇺🇸 Khitans · United States
1707
-22
🇺🇸 Muisca · United States
1528
-14
🇨🇦 Turks · Canada
1448
-11
🇮🇪 Bulgarians · Ireland
1434
-10
Player eAPM Actions Feudal Castle Imperial Opening
86 3,967 13:33 17:48 40:01 ⛏ Fast Castle
50 2,316 12:29 17:07 40:57 ⛏ Fast Castle
47 2,163 12:29 24:46 — ⚔ Scout Rush
40 1,835 12:52 17:35 — ⛏ Fast Castle
40 1,819 12:21 19:45 39:33 ⚔ Scout Rush
35 1,630 12:20 32:38 45:36 ⛏ Fast Castle
31 1,412 11:11 15:49 33:25 ⛏ Fast Castle
30 1,361 12:15 24:00 43:11 ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
26,255 15,700 10,755 3,685 56,395 64,975
17,195 18,473 13,105 5,715 54,488 60,594
13,660 16,614 11,885 1,600 43,759 45,437
9,050 21,169 7,200 1,600 39,019 42,331
13,785 11,718 6,080 2,500 34,083 36,239
15,495 11,208 3,695 865 31,263 32,193
13,640 11,536 3,250 605 29,031 30,124
10,375 12,401 3,005 2,025 27,806 28,418
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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