AoeStats
← Kajook

Nomad

508095648Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 69m 26s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1377
+14
🇧🇷 Saracens · Brazil
1369
+14
🇳🇱 Maya · Netherlands
1279
+17
🇨🇦 Dravidians · Canada
1269
+18
🇬🇧 Spanish · United Kingdom
1361
-18
🇩🇪 Vietnamese · Germany
1335
-16
🇫🇷 Japanese · France
1294
-15
🇩🇪 Lithuanians · Germany
1286
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 2,813 14:00 18:21 41:04 ⛏ Fish Boom FC
36 2,470 13:19 18:02 32:05 ⛏ Fish Boom FC
32 2,237 13:07 19:05 40:28 ⛏ Fish Boom FC
31 2,119 14:20 20:24 — ⚔ Fish Boom FC into Towers
28 1,913 12:37 22:39 47:27 ⚔ Fish Boom into Archers
26 1,809 12:08 16:30 30:35 ⛏ Fish Boom FC
26 1,833 12:38 17:21 43:18 ⛏ Fish Boom FC
16 1,115 14:24 18:40 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
42,980 34,165 31,275 4,350 112,770 123,179
28,125 43,110 30,730 6,600 108,565 117,007
21,245 48,038 25,905 6,875 102,063 106,898
47,585 18,280 23,090 4,850 93,805 96,388
37,205 33,734 11,620 6,300 88,859 93,249
21,755 14,446 13,585 3,600 53,386 53,993
14,395 12,597 5,390 2,555 34,937 35,222
8,575 8,331 2,170 2,560 21,636 22,434
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.