AoeStats
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MegaRandom

506721194Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 32m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Magyars · United Kingdom
1133
+11
🇩🇰 Hindustanis · Denmark
1131
+11
🇭🇷 Berbers · Croatia
1131
+11
🇫🇷 Franks · France
1130
+11
🇺🇸 Bulgarians · United States
1056
-12
🇧🇷 Persians · Brazil
1044
-11
🇨🇴 Goths · Colombia
1019
-11
🇨🇦 Hindustanis · Canada
993
-10
Player eAPM Actions Feudal Castle Imperial Opening
38 1,231 12:51 23:49 — ⚔ Drush
27 877 10:15 25:54 — ⚔ Scouts into Skirms
27 863 11:28 17:13 — ⛏ Fast Castle
24 765 11:29 19:13 — ⛏ Fast Castle
23 750 12:29 18:52 — ⛏ Fast Castle
23 740 11:35 15:21 — ⛏ Fast Castle
22 723 11:40 17:54 — ⛏ Fast Castle
16 530 12:40 18:08 30:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,085 8,440 4,545 950 26,020 27,597
11,060 7,025 4,275 1,400 23,760 25,233
9,285 6,355 1,265 1,500 18,405 20,130
8,665 5,250 2,975 200 17,090 20,023
8,865 5,770 1,470 200 16,305 16,734
7,310 5,391 2,050 1,500 16,251 17,130
8,070 5,870 1,125 675 15,740 17,436
4,615 4,140 250 860 9,865 10,684
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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