AoeStats
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Arena

507976149Analyzed
4v4 RM · 10d ago on Sep 20, 2026· 51m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Gurjaras · China
1167
+15
🇨🇳 Vietnamese · China
1156
+15
🇨🇳 Mongols · China
1150
+15
1133
+16
🇩🇪 Bohemians · Germany
1160
-16
🇹🇷 Japanese · Türkiye
1145
-16
🇯🇵 Franks · Japan
1123
-15
🇯🇵 Britons · Japan
1106
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,725 9:56 13:48 31:31 ⛏ Fast Castle
45 2,321 12:06 15:54 29:24 ⛏ Fast Castle
39 1,997 10:57 16:29 34:49 ⛏ Fast Castle
36 1,885 11:25 15:49 30:19 ⚔ FC into Scouts
35 1,840 11:49 18:51 43:38 ⛏ Fast Castle
35 1,811 9:58 15:22 33:32 ⛏ Fast Castle
24 1,256 9:40 15:04 28:54 ⛏ Fast Castle
22 1,153 10:53 14:53 28:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,535 24,675 12,585 2,150 69,945 82,255
29,520 17,500 14,140 3,550 64,710 73,431
27,750 13,900 19,965 1,600 63,215 78,128
23,890 26,128 10,035 1,220 61,273 61,031
12,225 26,455 19,440 1,050 59,170 74,862
17,650 22,593 9,575 1,600 51,418 62,468
19,565 18,400 5,265 4,080 47,310 51,155
9,200 8,470 7,090 790 25,550 28,391
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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