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Fortress

507816285Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 49m 33s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Huns · Russia
981
+13
🇫🇷 Koreans · France
980
+13
🇬🇧 Bengalis · United Kingdom
964
+14
🇫🇮 Vietnamese · Finland
963
+14
🇦🇷 Byzantines · Argentina
950
-16
🇦🇷 Khitans · Argentina
914
-13
🇦🇷 Goths · Argentina
913
-13
🇦🇷 Franks · Argentina
880
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 1,879 7:50 11:56 27:27 ⛏ Fast Castle
22 1,074 9:37 13:14 25:14 ⛏ Fast Castle
21 1,021 10:38 16:31 29:00 ⛏ Fast Castle
19 945 6:44 12:42 24:47 ⛏ Fast Castle
19 922 7:41 15:04 25:57 ⛏ Fast Castle
15 763 7:42 12:38 31:43 ⛏ Fast Castle
15 754 8:44 15:04 27:26 ⛏ Fast Castle
15 753 8:41 12:47 27:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,940 32,905 16,175 3,430 87,450 112,836
32,480 24,380 21,975 3,810 82,645 87,871
27,890 21,245 15,800 2,235 67,170 78,024
25,680 14,860 15,470 4,575 60,585 69,683
18,835 22,820 12,780 1,630 56,065 70,853
26,655 10,670 16,160 2,050 55,535 59,091
26,455 15,900 10,845 2,150 55,350 56,284
16,130 9,915 8,425 3,160 37,630 41,107
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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