AoeStats
← RIO1000

Arabia

506548265Analyzed
2v2 RM · 19d ago on Sep 14, 2026· 53m 14s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vikings · United States
988
+16
🇺🇸 Teutons · United States
984
+16
🇲🇽 Magyars · Mexico
1027
-17
🇵🇪 Celts · Peru
959
-15
Compared against 234,454 analysed team-game players on Arabia.
BIGWHITEHOG D
Feudal Age 13:06 vs 10:18
btm 6%
Castle Age 28:01 vs 22:28
btm 7%
Imperial Age — vs 39:58
btm 0%
eAPM 19 vs 31
btm 20%
First military 11:36 vs 11:39
top 49%
▼ Slow Feudal Age at 13:06 — slower than 94% of analysed players on Arabia
▼ Slow Castle Age at 28:01 — slower than 93% of analysed players on Arabia
▼ Low eAPM (19) — busier hands win idle time back
▼ Town centers idle 7:46 of the first 28:01 — keep villagers queued
straker C
Feudal Age 10:36 vs 10:18
btm 42%
Castle Age 23:30 vs 22:28
btm 37%
Imperial Age — vs 39:58
btm 0%
eAPM 29 vs 31
btm 44%
First military 11:16 vs 11:39
top 44%
RIO1000 A
Feudal Age 9:43 vs 10:18
top 32%
Castle Age 19:42 vs 22:28
top 20%
Imperial Age — vs 39:58
btm 0%
eAPM 38 vs 31
top 36%
First military 10:21 vs 11:39
top 26%
▲ Fast Castle Age at 19:42 — faster than 80% of analysed players on Arabia
Lord_Mastermind B
Feudal Age 10:16 vs 10:18
top 49%
Castle Age 25:40 vs 22:28
btm 17%
Imperial Age 38:24 vs 39:58
top 37%
eAPM 39 vs 31
top 34%
First military 11:14 vs 11:39
top 44%
▼ Slow Castle Age at 25:40 — slower than 83% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:00 of the first 25:40 — keep villagers queued
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