AoeStats
← RIO1000

MegaRandom

505721804Analyzed
4v4 RM · 22d ago on Sep 10, 2026· 101m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Vikings · Mexico
1106
+16
🇩🇪 Gurjaras · Germany
1081
+17
🇨🇳 Tatars · China
1056
+18
🇲🇽 Inca · Mexico
1038
+19
🇷🇺 Mongols · Russia
1146
-19
🇷🇺 Huns · Russia
1100
-17
🇷🇺 Hindustanis · Russia
1093
-17
🇷🇺 Bohemians · Russia
1079
-17
Player eAPM Actions Feudal Castle Imperial Opening
41 4,206 10:55 17:48 41:52 ⛏ Fast Castle
40 4,054 11:13 23:52 67:22 ⚔ Scout Rush
34 3,436 10:44 21:10 40:36 ⚔ Scout Rush
27 2,746 11:15 15:12 37:00 ⛏ Fast Castle
26 2,682 12:18 17:51 39:13 ⛏ Fast Castle
20 2,005 11:09 17:42 34:05
18 1,813 12:17 28:20 43:35 ⚔ Archer Rush
15 1,576 11:50 24:58 50:32

Resources

Player Food Wood Gold Stone Spent Collected
117,115 28,075 27,890 8,700 181,780 182,427
31,065 35,011 36,150 4,975 107,201 122,389
34,620 22,211 40,640 5,735 103,206 106,757
51,395 24,596 19,690 3,200 98,881 101,023
38,960 23,931 26,645 2,755 92,291 92,431
42,375 27,494 17,175 5,175 92,219 101,367
35,340 23,290 16,045 3,750 78,425 81,298
13,060 15,718 15,150 5,250 49,178 50,924
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.