Glade
510714825Analyzed1v1 RM
·
14h ago on Oct 2, 2026·
21m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
naphtaligrauer16's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 14,090 analysed 1v1 players on Glade.
naphtaligrauer16
S
Feudal Age
9:58
vs 10:39
top 28%
Castle Age
—
vs 19:40
btm 0%
Imperial Age
—
vs 35:05
btm 0%
eAPM
58
vs 30
top 9%
First military
11:18
vs 13:27
top 35%
▲
Fast Feudal Age at 9:58 — faster than 72% of analysed players on Glade
▲
High eAPM (58) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 21:11
trottadavide92
A
Feudal Age
11:19
vs 10:39
btm 30%
Castle Age
17:03
vs 19:40
top 27%
Imperial Age
—
vs 35:05
btm 0%
eAPM
44
vs 30
top 22%
First military
5:47
vs 13:27
top 1%
▲
Fast Castle Age at 17:03 — faster than 73% of analysed players on Glade
▲
High eAPM (44) — top quarter of analysed players
▲
Early military at 5:47 (Militia) — earlier than 99% of analysed players on Glade