Glade
510547412Analyzed1v1 RM
·
1d ago on Oct 1, 2026·
37m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
naphtaligrauer16's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 14,090 analysed 1v1 players on Glade.
naphtaligrauer16
A
Feudal Age
9:32
vs 10:39
top 16%
Castle Age
19:03
vs 19:40
top 44%
Imperial Age
—
vs 35:05
btm 0%
eAPM
41
vs 30
top 27%
First military
7:37
vs 13:27
top 7%
▲
Fast Feudal Age at 9:32 — faster than 84% of analysed players on Glade
▲
Early military at 7:37 (Militia) — earlier than 93% of analysed players on Glade
▲
Town centers almost never idle — 1s across the first 19:03
Portugeezer3
A
Feudal Age
10:17
vs 10:39
top 38%
Castle Age
18:18
vs 19:40
top 37%
Imperial Age
33:29
vs 35:05
top 38%
eAPM
43
vs 30
top 23%
First military
20:05
vs 13:27
btm 15%
▲
High eAPM (43) — top quarter of analysed players
▼
First military only at 20:05 (Ratha (Ranged)) — later than 85% of analysed players on Glade
▲
Town centers almost never idle — 1s across the first 18:18