AoeStats
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African Clearing

505955687Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 41m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Burmese · Hong Kong SAR China
1757
+9
🇩🇪 Georgians · Germany
1699
+11
🇺🇸 Lithuanians · United States
1673
+12
🇩🇪 Teutons · Germany
1519
+18
1661
-16
🇲🇽 Japanese · Mexico
1641
-15
🇦🇷 Berbers · Argentina
1511
-10
🇦🇷 Vietnamese · Argentina
1484
-9
Player eAPM Actions Feudal Castle Imperial Opening
57 2,368 12:07 28:30 39:36 ⚔ Scout Rush
50 2,049 15:06 19:09 38:03 ⚔ Scout Rush
48 1,994 14:24 18:56 — ⛏ Fast Castle
44 1,807 10:49 21:33 — ⚔ Scout Rush
42 1,719 13:10 17:16 — ⚔ FC into Archers
37 1,516 13:45 17:38 32:52 ⛏ Fast Castle
32 1,312 16:59 25:31 — ⚔ Fish Boom into Towers FC
32 1,336 15:04 19:32 40:33 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
20,410 13,894 6,165 2,555 43,024 44,389
21,135 11,946 6,155 1,700 40,936 48,782
18,900 10,311 8,160 1,905 39,276 40,819
17,225 9,546 6,555 1,605 34,931 34,704
11,280 12,486 7,120 1,400 32,286 32,864
9,965 9,934 3,970 1,060 24,929 26,660
8,745 5,823 2,425 2,155 19,148 18,949
8,350 6,208 635 1,075 16,268 17,685
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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