AoeStats
← Cruzcerro3

MegaRandom

507523848Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 53m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
828
+14
🇨🇳 Poles · China
808
+14
🇨🇳 Georgians · China
772
+16
🇬🇧 Koreans · United Kingdom
655
+21
🇪🇸 Malians · Spain
805
-18
🇪🇸 Turks · Spain
805
-18
🇪🇸 Byzantines · Spain
739
-15
🇪🇸 Spanish · Spain
725
-14
Player eAPM Actions Feudal Castle Imperial Opening
29 1,542 15:02 22:20 43:46 ⛏ Fast Castle
22 1,207 15:44 23:12 35:34 ⛏ Fast Castle
21 1,117 16:42 23:16 31:27 ⛏ Fast Castle
16 862 16:02 24:55 —
10 527 19:15 26:36 44:19 ⛏ Fast Castle
9 482 15:52 29:26 51:37 ⚔ Fish Boom into Towers FC
8 457 24:00 38:36 — ⚔ Drush into Skirms
6 331 22:25 41:39 — ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
20,580 10,975 9,060 2,900 43,515 58,276
15,565 9,150 10,545 1,455 36,715 42,138
14,390 10,445 5,040 3,480 33,355 38,321
12,160 7,980 4,005 2,900 27,045 31,217
7,450 12,255 3,930 3,210 26,845 30,850
8,935 8,795 2,370 2,740 22,840 22,891
9,690 6,330 2,990 950 19,960 22,663
4,780 4,245 405 950 10,380 11,955
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.