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Black Forest

504689929Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 49m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Vietnamese · Hong Kong SAR China
1184
+15
🇹🇼 Bohemians · Taiwan
1184
+15
🇨🇳 Khmer · China
1162
+16
🇨🇳 Koreans · China
1156
+16
🇦🇺 Japanese · Australia
1195
-16
🇹🇷 Byzantines · Türkiye
1184
-16
🇮🇳 Tatars · India
1169
-16
🇬🇧 Britons · United Kingdom
1119
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,732 12:41 21:02 33:27 ⛏ Fast Castle
32 1,596 11:59 15:58 31:44 ⛏ Fast Castle
30 1,475 13:54 21:18 37:07 ⛏ Fast Castle
29 1,452 14:06 24:42 31:38 ◆ FC into Fast Imp
24 1,220 11:35 17:08 30:53 ⛏ Fish Boom FC
23 1,127 13:12 18:31 — ⚔ Drush FC
22 1,110 12:25 19:15 40:58 ⛏ Fast Castle
19 936 11:19 15:42 30:08 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
35,795 34,385 12,460 1,845 84,485 103,199
27,220 17,635 13,720 3,170 61,745 87,263
14,325 23,945 15,645 2,250 56,165 83,139
19,510 14,002 8,060 3,680 45,252 56,680
18,800 20,959 2,315 1,515 43,589 47,583
19,600 15,039 4,085 1,155 39,879 41,359
10,275 18,569 6,210 2,335 37,389 41,515
14,970 13,972 5,625 1,405 35,972 36,289
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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