AoeStats
← Pielover757

Nomad

510508986Analyzed
4v4 RM · 15h ago on Oct 1, 2026· 19m 19s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Inca · China
1872
+7
🇿🇦 Italians · South Africa
1647
+16
🇺🇸 Dravidians · United States
1603
+17
🇨🇳 Persians · China
1519
+21
🇨🇳 Berbers · China
1663
-16
🇨🇳 Persians · China
1652
-16
🇨🇳 Spanish · China
1635
-15
🇨🇳 Mongols · China
1602
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 837 13:13 16:57 — ⚔ Fish Boom into Archers FC
41 791 14:32 17:57 — ⛏ Fish Boom FC
37 722 12:44 16:42 — ⚔ Fish Boom into Archers FC
35 683 13:18 17:04 — ⛏ Fish Boom FC
33 635 12:44 16:20 — ⛏ Fish Boom FC into Fire Galleys
30 574 13:46 18:39 — ⛏ Fish Boom FC
29 557 13:41 17:28 — ⛏ Fish Boom FC
29 567 13:08 — — ⛏ Fish Boom into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
4,000 4,250 1,265 300 9,815 9,095
3,825 4,581 890 300 9,596 9,929
3,825 3,365 1,125 200 8,515 8,104
3,375 4,147 535 230 8,287 8,729
3,300 2,478 420 750 6,948 7,336
2,750 3,283 495 190 6,718 7,863
2,825 2,728 250 765 6,568 6,694
3,155 2,622 475 225 6,477 6,129
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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