AoeStats
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African Clearing

510499085Analyzed
4v4 RM · 20h ago on Oct 1, 2026· 31m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Aztecs · China
1805
+12
🇨🇳 Bulgarians · China
1739
+14
🇨🇳 Romans · China
1694
+16
🇨🇳 Teutons · China
1608
+20
🇻🇳 Huns · Vietnam
1843
-21
🇦🇷 Maya · Argentina
1785
-19
🇿🇦 Mongols · South Africa
1671
-14
🇭🇰 Byzantines · Hong Kong SAR China
1506
-8
Player eAPM Actions Feudal Castle Imperial Opening
109 3,420 13:07 26:22 — ⚔ Scout Rush
52 1,635 12:44 28:09 — ⚔ Scouts into Archers
46 1,439 14:06 18:45 — ⛏ Fast Castle
39 1,218 12:21 16:18 29:40 ⚔ FC into Scouts
33 1,039 14:50 29:12 — ⚔ Fish Boom into Towers
31 963 10:13 21:14 — ⚔ Scout Rush
31 983 12:03 15:40 — ⛏ Fast Castle
28 873 11:54 — — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,015 7,392 3,725 1,000 22,132 22,992
9,580 4,872 2,035 300 16,787 18,066
8,030 5,834 1,550 1,265 16,679 19,295
8,385 4,646 1,555 300 14,886 17,320
7,330 4,279 1,905 225 13,739 14,137
6,340 3,535 1,630 250 11,755 12,037
4,530 4,960 330 1,500 11,320 11,452
3,840 3,104 100 1,910 8,954 9,759
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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