AoeStats
← Pielover757

Nomad

510042394Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 47m 34s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Jurchens · Canada
1966
+5
🇻🇳 Celts · Vietnam
1886
+7
🇧🇷 Vietnamese · Brazil
1780
+10
🇿🇦 Inca · South Africa
1591
+16
🇹🇼 Slavs · Taiwan
1712
-13
🇨🇳 Khmer · China
1665
-10
🇨🇳 Armenians · China
1647
-9
🇹🇼 Lithuanians · Taiwan
1556
-6
Player eAPM Actions Feudal Castle Imperial Opening
56 2,645 11:38 15:53 35:47 ⛏ Fish Boom FC
50 2,395 13:43 17:31 — ⛏ Fish Boom FC
49 2,350 16:05 20:29 39:28 ⛏ Fish Boom FC into Fire Galleys
45 2,118 12:43 17:10 38:47 ⛏ Fish Boom FC
34 1,634 13:55 16:54 — ⛏ Fish Boom FC
34 1,621 13:05 22:48 45:53 ⛏ Fish Boom FC
29 1,362 12:59 17:07 40:40 ⛏ Fast Castle
12 555 12:26 16:38 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
25,310 18,057 14,795 3,815 61,977 65,539
25,565 20,055 10,115 4,600 60,335 64,114
21,025 15,434 8,490 4,415 49,364 53,812
16,090 16,536 8,250 4,015 44,891 46,479
10,930 13,151 6,480 515 31,076 32,686
9,615 9,715 3,410 3,120 25,860 28,690
7,545 8,643 4,480 310 20,978 21,238
4,050 3,335 435 105 7,925 9,044
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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