AoeStats
← aDT_The Night Panda

Oasis

507968605Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 26m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Ethiopians · Denmark
1743
+7
🇩🇰 Persians · Denmark
1576
+12
🇩🇰 Britons · Denmark
1566
+12
🇩🇰 Magyars · Denmark
1394
+19
🇨🇳 Wei · China
1507
-13
🇭🇰 Wu · Hong Kong SAR China
1501
-13
🇫🇷 Franks · France
1495
-13
1455
-11
Player eAPM Actions Feudal Castle Imperial Opening
60 1,578 8:52 — — ⚔ Archer Rush
56 1,452 9:22 22:54 — ⚔ M@A FC
54 1,406 10:13 15:01 — ⛏ Fast Castle
44 1,154 8:54 21:03 — ⚔ Scout Rush
41 1,079 9:12 21:12 — ⚔ Archer Rush
37 963 10:19 21:48 — ⚔ Scout Rush
34 884 8:32 19:30 — ⚔ Scout Rush
23 599 9:33 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
8,610 4,545 3,095 300 16,550 16,585
7,605 5,665 1,450 200 14,920 15,504
6,740 4,768 960 200 12,668 13,923
6,790 4,190 1,475 100 12,555 13,023
4,800 4,877 2,670 0 12,347 13,527
4,475 4,689 2,145 125 11,434 11,647
4,575 2,891 550 440 8,456 8,968
2,185 1,256 370 90 3,901 4,817
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.