AoeStats
← aDT_The Night Panda

Nomad

503132321Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 29m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Hindustanis · Vietnam
1867
+8
🇨🇳 Jurchens · China
1744
+12
🇹🇼 Muisca · Taiwan
1672
+16
🇻🇳 Vikings · Vietnam
1427
+25
🇩🇰 Huns · Denmark
1699
-17
🇨🇿 Burgundians · Czechia
1686
-16
🇨🇦 Khitans · Canada
1642
-14
🇩🇪 Burmese · Germany
1629
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 1,428 12:23 16:13 — ⛏ Fish Boom FC
46 1,373 13:03 17:23 — ⛏ Fish Boom FC
44 1,302 13:23 17:14 — ⛏ Fish Boom FC into Fire Galleys
44 1,306 16:09 19:55 — ⛏ Fish Boom FC
41 1,221 13:56 20:34 — ⛏ Fish Boom into Fire Galleys FC into Galleys
36 1,070 13:36 17:22 — ⛏ Fish Boom FC
35 1,046 13:28 17:11 — ⛏ Fish Boom FC
35 1,030 — — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
9,200 12,123 2,210 1,100 24,633 25,569
6,650 7,265 2,995 850 17,760 18,202
7,660 7,654 1,405 300 17,019 17,791
5,900 7,234 1,590 950 15,674 15,756
5,725 7,495 1,005 300 14,525 18,805
4,800 5,098 2,440 1,660 13,998 13,878
4,200 4,396 825 200 9,621 9,641
4,150 4,151 50 500 8,851 8,988
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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