MegaRandom
509976191Analyzed4v4 RM
·
3d ago on Sep 28, 2026·
44m 34s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 151,872 analysed team-game players on MegaRandom.
Mapuche Mayer
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
2
vs 28
btm 1%
▼
Low eAPM (2) — busier hands win idle time back
Marco 1985 MÉXICO City
C
Feudal Age
19:01
vs 11:14
btm 1%
Castle Age
24:31
vs 20:18
btm 17%
Imperial Age
—
vs 37:20
btm 0%
eAPM
54
vs 28
top 8%
First military
19:15
vs 14:33
btm 23%
▼
Slow Feudal Age at 19:01 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 24:31 — slower than 83% of analysed players on MegaRandom
▲
High eAPM (54) — top quarter of analysed players
▼
Town centers idle 7:11 of the first 24:31 — keep villagers queued
CanallaVillano
D
Feudal Age
14:19
vs 11:14
btm 8%
Castle Age
37:08
vs 20:18
btm 1%
Imperial Age
—
vs 37:20
btm 0%
eAPM
12
vs 28
btm 9%
First military
23:12
vs 14:33
btm 11%
▼
Slow Feudal Age at 14:19 — slower than 92% of analysed players on MegaRandom
▼
Slow Castle Age at 37:08 — slower than 99% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 23:12 (Archer) — later than 89% of analysed players on MegaRandom
▼
Town centers idle 8:58 of the first 37:08 — keep villagers queued
Taha Bey
D
Feudal Age
15:08
vs 11:14
btm 5%
Castle Age
19:26
vs 20:18
top 42%
Imperial Age
—
vs 37:20
btm 0%
eAPM
14
vs 28
btm 12%
First military
22:20
vs 14:33
btm 13%
▼
Slow Feudal Age at 15:08 — slower than 95% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:20 (Rocket Cart) — later than 87% of analysed players on MegaRandom
▲
Town centers almost never idle — 34s across the first 19:26
TrolleBolIe
D
Feudal Age
16:19
vs 11:14
btm 3%
Castle Age
25:12
vs 20:18
btm 13%
Imperial Age
41:21
vs 37:20
btm 24%
eAPM
29
vs 28
top 47%
First military
12:56
vs 14:33
top 38%
▼
Slow Feudal Age at 16:19 — slower than 97% of analysed players on MegaRandom
▼
Slow Castle Age at 25:12 — slower than 87% of analysed players on MegaRandom
▼
Slow Imperial Age at 41:21 — slower than 76% of analysed players on MegaRandom
▲
Town centers almost never idle — 6s across the first 25:12
inquicidor123
D
Feudal Age
15:03
vs 11:14
btm 5%
Castle Age
27:24
vs 20:18
btm 7%
Imperial Age
—
vs 37:20
btm 0%
eAPM
12
vs 28
btm 9%
First military
19:09
vs 14:33
btm 23%
▼
Slow Feudal Age at 15:03 — slower than 95% of analysed players on MegaRandom
▼
Slow Castle Age at 27:24 — slower than 93% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 8:24 of the first 27:24 — keep villagers queued
juanbleis3214
C
Feudal Age
12:18
vs 11:14
btm 27%
Castle Age
23:38
vs 20:18
btm 22%
Imperial Age
33:45
vs 37:20
top 23%
eAPM
8
vs 28
btm 4%
First military
32:34
vs 14:33
btm 1%
▼
Slow Castle Age at 23:38 — slower than 78% of analysed players on MegaRandom
▲
Fast Imperial Age at 33:45 — faster than 77% of analysed players on MegaRandom
▼
Low eAPM (8) — busier hands win idle time back
▼
First military only at 32:34 (Tarkan) — later than 99% of analysed players on MegaRandom
▼
Town centers idle 3:23 of the first 23:38 — keep villagers queued
anzolablan
D
Feudal Age
12:38
vs 11:14
btm 22%
Castle Age
26:42
vs 20:18
btm 8%
Imperial Age
—
vs 37:20
btm 0%
eAPM
13
vs 28
btm 11%
First military
15:46
vs 14:33
btm 42%
▼
Slow Feudal Age at 12:38 — slower than 78% of analysed players on MegaRandom
▼
Slow Castle Age at 26:42 — slower than 92% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 6:27 of the first 26:42 — keep villagers queued