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Black Forest

510157137Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 53m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Cumans · France
903
+13
🇵🇪 Malay · Peru
901
+13
🇳🇱 Ethiopians · Netherlands
874
+14
🇭🇺 Vietnamese · Hungary
859
+16
🇷🇺 Gurjaras · Russia
839
-14
🇷🇺 Lithuanians · Russia
837
-14
🇷🇺 Spanish · Russia
837
-14
🇷🇺 Saracens · Russia
837
-14
Player eAPM Actions Feudal Castle Imperial Opening
26 1,410 13:59 18:06 39:59 ⛏ Fast Castle
23 1,218 13:58 24:20 37:43 ⛏ Fast Castle
23 1,251 13:58 25:08 36:36 ⚔ Skirmisher Rush
21 1,131 13:50 23:17 35:57 ⛏ Fast Castle
20 1,074 11:48 15:20 29:17 ⛏ Fast Castle
18 960 13:34 17:39 32:03 ⛏ Fast Castle
18 954 15:39 23:45 36:05 ⛏ Fast Castle
10 524 11:01 19:21 36:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,010 26,910 20,820 850 82,590 87,168
30,345 19,545 19,140 3,975 73,005 86,695
15,595 29,350 15,295 5,700 65,940 75,112
26,280 21,260 9,515 4,250 61,305 86,875
26,390 16,175 12,250 2,005 56,820 67,254
24,030 17,529 12,310 1,780 55,649 71,658
20,325 21,586 9,770 2,640 54,321 60,731
17,290 13,605 7,190 1,740 39,825 44,951
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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