MegaRandom
505159754Analyzed1v1 RM
·
23d ago on Sep 8, 2026·
32m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
seba.alpha's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 66,972 analysed 1v1 players on MegaRandom.
x3meow
B
Feudal Age
10:34
vs 10:58
top 39%
Castle Age
17:52
vs 20:31
top 26%
Imperial Age
—
vs 37:37
btm 0%
eAPM
20
vs 30
btm 25%
First military
18:44
vs 12:50
btm 14%
▲
Fast Castle Age at 17:52 — faster than 74% of analysed players on MegaRandom
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom after the Feudal click (9:51) — usually safest before it
▼
First military only at 18:44 (Steppe Lancer) — later than 86% of analysed players on MegaRandom
▲
Town centers almost never idle — 20s across the first 17:52
seba.alpha
D
Feudal Age
11:10
vs 10:58
btm 45%
Castle Age
23:49
vs 20:31
btm 21%
Imperial Age
—
vs 37:37
btm 0%
eAPM
9
vs 30
btm 2%
First military
21:51
vs 12:50
btm 6%
▼
Slow Castle Age at 23:49 — slower than 79% of analysed players on MegaRandom
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 21:51 (Scout Cavalry) — later than 94% of analysed players on MegaRandom
▼
Town centers idle 7:21 of the first 23:49 — keep villagers queued