AoeStats
← Blaxpandarudaxie

Arena

507786005Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 60m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saracens · United States
1174
+11
🇨🇿 Franks · Czechia
1136
+12
🇹🇼 Cumans · Taiwan
1119
+13
🇳🇱 Spanish · Netherlands
1104
+14
🇧🇷 Cumans · Brazil
1114
-14
🇧🇷 Romans · Brazil
1092
-14
🇧🇷 Teutons · Brazil
1067
-13
🇧🇷 Italians · Brazil
957
-9
Player eAPM Actions Feudal Castle Imperial Opening
35 2,117 12:19 16:36 41:19 ⛏ Fast Castle
25 1,517 11:23 15:03 29:37 ⛏ Fast Castle
25 1,528 8:41 19:26 36:46 ⛏ Fast Castle
25 1,514 10:48 15:41 30:24 ⛏ Fast Castle
25 1,517 9:11 25:02 39:04 ⚔ Towers FC
22 1,349 10:39 22:36 48:46 ⚔ Archer Rush
21 1,267 12:06 21:06 38:42 ⛏ Fast Castle
13 770 12:02 15:40 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,405 45,570 21,600 1,340 111,915 116,736
50,975 16,200 22,585 6,700 96,460 99,047
43,495 20,735 15,685 1,700 81,615 104,443
25,820 20,995 23,425 4,100 74,340 93,173
33,175 17,510 18,710 3,285 72,680 91,282
26,315 25,315 11,245 2,180 65,055 81,395
18,135 15,945 4,920 2,200 41,200 42,953
17,970 11,195 1,340 2,085 32,590 37,757
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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