AoeStats
← Fat Mike

MegaRandom

508231439Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 46m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Poles · Vietnam
1202
+12
🇨🇳 Persians · China
1180
+13
1135
+15
🇨🇳 Aztecs · China
1120
+15
🇬🇧 Saracens · United Kingdom
1133
-15
🇫🇷 Celts · France
1120
-14
🇨🇳 Bulgarians · China
1102
-13
🇪🇸 Goths · Spain
1093
-13
Player eAPM Actions Feudal Castle Imperial Opening
59 2,741 10:55 23:12 37:08 ⚔ Scout Rush
41 1,925 11:12 14:39 28:49 ⛏ Fast Castle
38 1,796 11:15 17:27 35:14 ⛏ Fast Castle
38 1,789 9:07 20:30 41:41 ⚔ Scout Rush
29 1,339 10:43 15:49 41:56 ⛏ Fast Castle
27 1,252 11:12 16:06 32:23 ⛏ Fast Castle
26 1,207 14:06 18:10 34:54 ⛏ Fast Castle
18 851 10:37 15:57 33:02 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,485 15,506 12,440 2,870 59,301 71,572
40,275 13,566 3,395 1,050 58,286 70,550
25,560 17,751 5,770 2,350 51,431 56,323
22,520 11,851 12,075 3,800 50,246 53,148
22,175 12,201 10,500 2,550 47,426 52,245
18,475 10,680 9,760 2,700 41,615 44,075
22,485 7,768 6,595 2,250 39,098 41,054
17,305 9,606 4,205 310 31,426 36,836
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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