AoeStats
← thomas89671173

Arena

510113069Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 47m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1542
+13
🇦🇷 Italians · Argentina
1449
+17
🇨🇳 Khmer · China
1446
+17
🇹🇼 Japanese · Taiwan
1395
+19
🇬🇧 Mongols · United Kingdom
1510
-18
🇸🇮 Hindustanis · Slovenia
1487
-17
🇨🇳 Inca · China
1452
-16
🇪🇸 Berbers · Spain
1431
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 2,432 10:29 14:42 27:00 ⛏ Fast Castle
44 2,088 10:07 14:04 36:20 ⛏ Fast Castle
41 1,925 7:36 21:35 34:04 ⚔ Towers FC
41 1,917 10:42 13:43 27:05 ⛏ Fast Castle
40 1,898 10:28 14:08 28:06 ⛏ Fast Castle
35 1,645 11:24 15:08 23:58 ⛏ Fast Castle
33 1,567 10:16 14:00 26:48 ⛏ Fast Castle
28 1,316 10:43 14:27 26:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,815 14,190 28,095 6,280 100,380 102,026
46,630 17,855 20,475 3,650 88,610 94,923
32,875 35,550 9,585 1,440 79,450 81,684
30,740 18,586 17,655 2,280 69,261 74,998
20,580 23,055 11,725 2,730 58,090 64,859
25,845 18,687 8,915 2,610 56,057 59,812
19,545 18,059 10,550 2,955 51,109 59,239
10,250 12,750 10,155 650 33,805 36,166
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.