AoeStats
← apetresc

Nomad

507194945Analyzed
3v3 RM · 15d ago on Sep 17, 2026· 54m 46s· 6 players
Game mode
Random Map
Map size
210×210
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Persians · Canada
741
+15
🇺🇸 Cumans · United States
713
+16
🇦🇷 Britons · Argentina
675
+17
🇨🇦 Mongols · Canada
737
-17
🇨🇦 Tatars · Canada
726
-17
🇨🇦 Franks · Canada
657
-14
Compared against 245,050 analysed team-game players on Nomad.
apetresc D
Feudal Age 17:00 vs 14:19
btm 10%
Castle Age 26:53 vs 20:58
btm 12%
Imperial Age 48:07 vs 38:40
btm 9%
eAPM 21 vs 27
btm 31%
First military 8:44 vs 17:15
top 0%
▼ Slow Feudal Age at 17:00 — slower than 90% of analysed players on Nomad
▼ Slow Castle Age at 26:53 — slower than 88% of analysed players on Nomad
▼ Slow Imperial Age at 48:07 — slower than 91% of analysed players on Nomad
▼ Loom never researched — one lost villager costs more
▲ Early military at 8:44 (Militia) — earlier than 100% of analysed players on Nomad
▼ Town centers idle 33:10 of the first 26:53 — keep villagers queued
yurib D
Feudal Age 14:07 vs 14:19
top 45%
Castle Age 28:22 vs 20:58
btm 8%
Imperial Age 49:03 vs 38:40
btm 8%
eAPM 13 vs 27
btm 9%
First military 15:18 vs 17:15
top 31%
▼ Slow Castle Age at 28:22 — slower than 92% of analysed players on Nomad
▼ Slow Imperial Age at 49:03 — slower than 92% of analysed players on Nomad
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 37:02 of the first 28:22 — keep villagers queued
chartotu19 D
Feudal Age 18:10 vs 14:19
btm 5%
Castle Age 30:36 vs 20:58
btm 5%
Imperial Age — vs 38:40
btm 0%
eAPM 33 vs 27
top 33%
First military 17:37 vs 17:15
btm 47%
▼ Slow Feudal Age at 18:10 — slower than 95% of analysed players on Nomad
▼ Slow Castle Age at 30:36 — slower than 95% of analysed players on Nomad
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 68:05 of the first 30:36 — keep villagers queued
colossal_nutz91 C
Feudal Age 16:35 vs 14:19
btm 13%
Castle Age 38:02 vs 20:58
btm 1%
Imperial Age — vs 38:40
btm 0%
eAPM 53 vs 27
top 4%
First military 23:36 vs 17:15
btm 11%
▼ Slow Feudal Age at 16:35 — slower than 87% of analysed players on Nomad
▼ Slow Castle Age at 38:02 — slower than 99% of analysed players on Nomad
▲ High eAPM (53) — top quarter of analysed players
▼ First military only at 23:36 (Fire Galley) — later than 89% of analysed players on Nomad
▼ Town centers idle 64:28 of the first 38:02 — keep villagers queued
alejandronicolass97 B
Feudal Age 14:02 vs 14:19
top 43%
Castle Age 24:18 vs 20:58
btm 23%
Imperial Age 35:10 vs 38:40
top 24%
eAPM 22 vs 27
btm 34%
First military 20:07 vs 17:15
btm 27%
▼ Slow Castle Age at 24:18 — slower than 77% of analysed players on Nomad
▲ Fast Imperial Age at 35:10 — faster than 76% of analysed players on Nomad
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 25:32 of the first 24:18 — keep villagers queued
CaptainGuta C
Feudal Age 13:41 vs 14:19
top 33%
Castle Age 26:54 vs 20:58
btm 12%
Imperial Age 38:30 vs 38:40
top 49%
eAPM 22 vs 27
btm 34%
First military 20:00 vs 17:15
btm 28%
▼ Slow Castle Age at 26:54 — slower than 88% of analysed players on Nomad
▼ Town centers idle 32:13 of the first 26:54 — keep villagers queued
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