Arabia
507188470Analyzed3v3 RM
·
14d ago on Sep 17, 2026·
53m 36s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,576 analysed team-game players on Arabia.
chartotu19
C
Feudal Age
11:42
vs 10:19
btm 19%
Castle Age
24:06
vs 22:29
btm 30%
Imperial Age
40:40
vs 39:59
btm 45%
eAPM
37
vs 31
top 38%
First military
11:48
vs 11:40
btm 48%
▼
Slow Feudal Age at 11:42 — slower than 81% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:16 of the first 24:06 — keep villagers queued
yurib
C
Feudal Age
9:46
vs 10:19
top 34%
Castle Age
25:32
vs 22:29
btm 18%
Imperial Age
41:20
vs 39:59
btm 40%
eAPM
14
vs 31
btm 9%
First military
10:07
vs 11:40
top 20%
▼
Slow Castle Age at 25:32 — slower than 82% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:07 (Spearman) — earlier than 80% of analysed players on Arabia
apetresc
D
Feudal Age
13:12
vs 10:19
btm 6%
Castle Age
28:28
vs 22:29
btm 6%
Imperial Age
47:34
vs 39:59
btm 11%
eAPM
21
vs 31
btm 25%
First military
11:28
vs 11:40
top 47%
▼
Slow Feudal Age at 13:12 — slower than 94% of analysed players on Arabia
▼
Slow Castle Age at 28:28 — slower than 94% of analysed players on Arabia
▼
Slow Imperial Age at 47:34 — slower than 89% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom after the Feudal click (44:30) — usually safest before it
▼
Town centers idle 3:42 of the first 28:28 — keep villagers queued
Æthelred
D
Feudal Age
11:23
vs 10:19
btm 25%
Castle Age
25:09
vs 22:29
btm 21%
Imperial Age
—
vs 39:59
btm 0%
eAPM
9
vs 31
btm 3%
First military
19:39
vs 11:40
btm 12%
▼
Slow Feudal Age at 11:23 — slower than 75% of analysed players on Arabia
▼
Slow Castle Age at 25:09 — slower than 79% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 19:39 (Spearman) — later than 88% of analysed players on Arabia
▼
Town centers idle 6:09 of the first 25:09 — keep villagers queued
FrankoDerz!
C
Feudal Age
9:51
vs 10:19
top 36%
Castle Age
22:47
vs 22:29
btm 46%
Imperial Age
—
vs 39:59
btm 0%
eAPM
20
vs 31
btm 22%
First military
11:46
vs 11:40
btm 49%
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 42s across the first 22:47
ABSENT007
D
Feudal Age
11:16
vs 10:19
btm 27%
Castle Age
28:45
vs 22:29
btm 5%
Imperial Age
35:07
vs 39:59
top 14%
eAPM
6
vs 31
btm 1%
First military
24:34
vs 11:40
btm 4%
▼
Slow Castle Age at 28:45 — slower than 95% of analysed players on Arabia
▲
Fast Imperial Age at 35:07 — faster than 86% of analysed players on Arabia
▼
Low eAPM (6) — busier hands win idle time back
▼
First military only at 24:34 (Scout Cavalry) — later than 96% of analysed players on Arabia