AoeStats
← apetresc

Arabia

507188470Analyzed
3v3 RM · 14d ago on Sep 17, 2026· 53m 36s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Mongols · Canada
722
+15
🇨🇦 Vietnamese · Canada
711
+15
🇨🇦 Franks · Canada
639
+18
🇺🇸 Huns · United States
760
-18
🇨🇱 Chinese · Chile
668
-15
🇧🇷 Hindustanis · Brazil
665
-15
Compared against 235,576 analysed team-game players on Arabia.
chartotu19 C
Feudal Age 11:42 vs 10:19
btm 19%
Castle Age 24:06 vs 22:29
btm 30%
Imperial Age 40:40 vs 39:59
btm 45%
eAPM 37 vs 31
top 38%
First military 11:48 vs 11:40
btm 48%
▼ Slow Feudal Age at 11:42 — slower than 81% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 4:16 of the first 24:06 — keep villagers queued
yurib C
Feudal Age 9:46 vs 10:19
top 34%
Castle Age 25:32 vs 22:29
btm 18%
Imperial Age 41:20 vs 39:59
btm 40%
eAPM 14 vs 31
btm 9%
First military 10:07 vs 11:40
top 20%
▼ Slow Castle Age at 25:32 — slower than 82% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 10:07 (Spearman) — earlier than 80% of analysed players on Arabia
apetresc D
Feudal Age 13:12 vs 10:19
btm 6%
Castle Age 28:28 vs 22:29
btm 6%
Imperial Age 47:34 vs 39:59
btm 11%
eAPM 21 vs 31
btm 25%
First military 11:28 vs 11:40
top 47%
▼ Slow Feudal Age at 13:12 — slower than 94% of analysed players on Arabia
▼ Slow Castle Age at 28:28 — slower than 94% of analysed players on Arabia
▼ Slow Imperial Age at 47:34 — slower than 89% of analysed players on Arabia
▼ Low eAPM (21) — busier hands win idle time back
▼ Loom after the Feudal click (44:30) — usually safest before it
▼ Town centers idle 3:42 of the first 28:28 — keep villagers queued
Æthelred D
Feudal Age 11:23 vs 10:19
btm 25%
Castle Age 25:09 vs 22:29
btm 21%
Imperial Age — vs 39:59
btm 0%
eAPM 9 vs 31
btm 3%
First military 19:39 vs 11:40
btm 12%
▼ Slow Feudal Age at 11:23 — slower than 75% of analysed players on Arabia
▼ Slow Castle Age at 25:09 — slower than 79% of analysed players on Arabia
▼ Low eAPM (9) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 19:39 (Spearman) — later than 88% of analysed players on Arabia
▼ Town centers idle 6:09 of the first 25:09 — keep villagers queued
FrankoDerz! C
Feudal Age 9:51 vs 10:19
top 36%
Castle Age 22:47 vs 22:29
btm 46%
Imperial Age — vs 39:59
btm 0%
eAPM 20 vs 31
btm 22%
First military 11:46 vs 11:40
btm 49%
▼ Low eAPM (20) — busier hands win idle time back
▲ Town centers almost never idle — 42s across the first 22:47
ABSENT007 D
Feudal Age 11:16 vs 10:19
btm 27%
Castle Age 28:45 vs 22:29
btm 5%
Imperial Age 35:07 vs 39:59
top 14%
eAPM 6 vs 31
btm 1%
First military 24:34 vs 11:40
btm 4%
▼ Slow Castle Age at 28:45 — slower than 95% of analysed players on Arabia
▲ Fast Imperial Age at 35:07 — faster than 86% of analysed players on Arabia
▼ Low eAPM (6) — busier hands win idle time back
▼ First military only at 24:34 (Scout Cavalry) — later than 96% of analysed players on Arabia
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