AoeStats
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Golden Pit

508267295Analyzed
1v1 RM · 10d ago on Sep 21, 2026· 59m 33s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Tatars · Finland
1041
+16
🇨🇿 Bohemians · Czechia
1037
-16
Player eAPM Actions Feudal Castle Imperial Opening
34 2,015 10:12 20:39 35:19 ⛏ Fast Castle
20 1,221 9:51 20:37 35:09

Resources

Player Food Wood Gold Stone Spent Collected
34,655 28,735 15,355 4,100 82,845 87,491
15,945 15,552 7,400 2,885 41,782 56,388
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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