AoeStats
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Arena

510072849Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 41m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Portuguese · Chile
1244
+13
🇫🇷 Bohemians · France
1235
+13
🇪🇸 Mongols · Spain
1222
+14
🇨🇳 Huns · China
1154
+16
🇷🇺 Aztecs · Russia
1200
-15
🇪🇸 Poles · Spain
1178
-14
🇸🇪 Khmer · Sweden
1157
-14
🇸🇪 Britons · Sweden
1148
-13
Player eAPM Actions Feudal Castle Imperial Opening
51 2,106 10:53 14:45 29:21 ⛏ Fast Castle
32 1,306 10:15 13:55 31:13 ⚔ FC into Archers
31 1,274 10:29 21:23 31:56 ⚔ Scout Rush
30 1,244 11:49 17:06 29:12 ⛏ Fast Castle
29 1,182 10:15 15:37 30:58 ⛏ Fast Castle
27 1,115 11:00 16:45 32:22 ⛏ Fast Castle
23 959 10:27 16:33 29:42 ⛏ Fast Castle
20 805 10:26 14:23 31:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,730 10,935 18,430 950 61,045 71,367
35,025 14,175 2,970 1,325 53,495 59,894
12,325 18,995 15,470 2,150 48,940 50,953
19,220 19,645 8,230 1,700 48,795 61,142
23,535 13,830 8,395 2,350 48,110 58,765
17,230 17,275 9,570 1,700 45,775 49,330
14,500 12,940 6,915 1,505 35,860 37,680
9,045 6,860 4,580 805 21,290 22,175
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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