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Fortress

508515993Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 63m 24s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1385
+10
🇨🇱 Vietnamese · Chile
1355
+11
🇨🇱 Britons · Chile
1248
+15
🇨🇱 Japanese · Chile
1228
+16
🇨🇦 Burgundians · Canada
1265
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🇨🇳 Byzantines · China
1234
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🇺🇸 Bulgarians · United States
1230
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🇲🇽 Italians · Mexico
1218
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Player eAPM Actions Feudal Castle Imperial Opening
60 3,795 6:53 10:39 33:35 ⛏ Fast Castle
40 2,526 7:24 11:18 24:34 ⛏ Fast Castle
37 2,360 7:43 11:36 25:48 ⛏ Fast Castle
23 1,429 7:30 10:52 25:11 ⛏ Fast Castle
22 1,374 8:36 15:32 31:16 ⛏ Fast Castle
21 1,353 7:22 16:09 27:48 ⛏ Fast Castle
19 1,213 8:03 12:00 27:21 ⛏ Fast Castle
15 964 6:43 11:56 20:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
75,115 44,795 30,535 3,625 154,070 163,422
58,295 26,318 19,680 3,315 107,608 119,634
32,175 40,460 31,740 2,545 106,920 130,772
44,200 44,720 13,535 2,325 104,780 116,961
50,265 30,014 20,505 3,065 103,849 113,933
28,075 39,740 14,155 3,080 85,050 97,041
38,760 17,660 19,090 6,300 81,810 83,233
10,860 11,690 7,200 200 29,950 33,638
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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