Arabia
507986174Analyzed1v1 RM
·
10d ago on Sep 20, 2026·
58m 37s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
CesareBorgia's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
CesareBorgia
D
Feudal Age
13:58
vs 9:49
btm 2%
Castle Age
24:23
vs 21:49
btm 19%
Imperial Age
46:00
vs 38:59
btm 10%
eAPM
15
vs 39
btm 5%
First military
16:03
vs 10:33
btm 13%
▼
Slow Feudal Age at 13:58 — slower than 98% of analysed players on Arabia
▼
Slow Castle Age at 24:23 — slower than 81% of analysed players on Arabia
▼
Slow Imperial Age at 46:00 — slower than 90% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 16:03 (Archer) — later than 87% of analysed players on Arabia
▼
Town centers idle 6:38 of the first 24:23 — keep villagers queued
Zephyr.H
D
Feudal Age
12:18
vs 9:49
btm 6%
Castle Age
21:51
vs 21:49
btm 49%
Imperial Age
39:11
vs 38:59
btm 48%
eAPM
18
vs 39
btm 9%
First military
16:52
vs 10:33
btm 11%
▼
Slow Feudal Age at 12:18 — slower than 94% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 16:52 (Archer) — later than 89% of analysed players on Arabia
▼
Town centers idle 4:31 of the first 21:51 — keep villagers queued