AoeStats
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Arena

504864033Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 45m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Burgundians · Mexico
1083
+14
🇲🇽 Vikings · Mexico
1080
+14
🇺🇸 Japanese · United States
1038
+16
🇲🇽 Franks · Mexico
1026
+16
🇧🇷 Romans · Brazil
1082
-17
🇪🇸 Spanish · Spain
1043
-15
🇩🇪 Tatars · Germany
1019
-14
🇵🇱 Georgians · Poland
1000
-43
Player eAPM Actions Feudal Castle Imperial Opening
32 1,452 11:39 18:33 30:58 ⚔ FC into Scouts
28 1,260 11:37 15:50 31:26 ⛏ Fast Castle
27 1,223 11:36 16:13 35:53 ⛏ Fast Castle
27 1,234 10:37 15:06 30:39 ⛏ Fast Castle
26 1,161 10:32 15:22 31:24 ⛏ Fast Castle
24 1,078 12:31 17:43 35:32 ⛏ Fast Castle
22 1,001 11:07 14:55 29:13 ⛏ Fast Castle
13 601 12:54 16:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,265 27,341 13,960 1,760 74,326 81,135
21,160 23,025 9,825 2,015 56,025 69,252
16,575 24,660 10,970 1,970 54,175 73,219
23,580 9,735 15,995 850 50,160 51,663
21,515 11,805 12,020 1,600 46,940 51,802
20,920 8,190 9,195 4,130 42,435 47,233
18,345 9,865 10,210 1,500 39,920 46,023
4,875 4,530 890 850 11,145 12,814
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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