AoeStats
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Arena

509215783Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 47m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
933
+17
🇺🇸 Muisca · United States
921
+18
🇹🇷 Vikings · Türkiye
870
+20
🇪🇨 Vietnamese · Ecuador
857
+20
🇩🇪 Japanese · Germany
1050
-23
🇩🇪 Franks · Germany
1009
-21
🇩🇪 Vietnamese · Germany
992
-20
🇩🇪 Khmer · Germany
770
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 1,648 12:17 18:54 35:03 ⛏ Fast Castle
32 1,539 13:01 20:03 41:01 ⚔ FC into Archers
25 1,200 8:32 20:05 31:04 ⛏ Fast Castle
23 1,103 10:19 19:05 33:54 ⛏ Fast Castle
22 1,036 10:58 15:10 32:32 ⛏ Fast Castle
19 922 9:28 16:45 41:07 ⛏ Fast Castle
12 556 12:27 17:14 36:00 ⛏ Fast Castle
11 521 13:31 24:24 36:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,000 18,170 14,905 2,850 55,925 64,421
21,575 14,350 12,440 1,550 49,915 62,336
15,000 16,325 9,170 1,125 41,620 48,773
20,190 10,745 8,205 1,515 40,655 46,287
15,350 8,985 8,320 2,150 34,805 42,085
12,825 14,725 3,965 1,600 33,115 40,049
16,035 6,410 9,420 750 32,615 42,210
14,590 9,465 5,815 1,500 31,370 34,008
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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