Arabia
504556983Analyzed1v1 RM
·
26d ago on Sep 5, 2026·
38m 6s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
ScotiusMaximus's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
ScotiusMaximus
C
Feudal Age
11:19
vs 9:49
btm 15%
Castle Age
23:07
vs 21:49
btm 31%
Imperial Age
36:51
vs 38:58
top 30%
eAPM
28
vs 38
btm 28%
First military
12:36
vs 10:33
btm 25%
▼
Slow Feudal Age at 11:19 — slower than 85% of analysed players on Arabia
▲
Fast Imperial Age at 36:51 — faster than 70% of analysed players on Arabia
Dr. Hawamagun Amis-Yu
D
Feudal Age
14:26
vs 9:49
btm 1%
Castle Age
24:45
vs 21:49
btm 16%
Imperial Age
—
vs 38:58
btm 0%
eAPM
27
vs 38
btm 25%
First military
4:02
vs 10:33
top 0%
▼
Slow Feudal Age at 14:26 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 24:45 — slower than 84% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▲
Early military at 4:02 (Militia) — earlier than 100% of analysed players on Arabia
▼
Town centers idle 4:55 of the first 24:45 — keep villagers queued