AoeStats
← Python 1.4.21

Oasis

508207513Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 28m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇬 Hindustanis · Singapore
1660
+13
🇨🇳 Ethiopians · China
1631
+14
🇨🇳 Dravidians · China
1583
+16
🇿🇦 Cumans · South Africa
1573
+16
🇹🇼 Japanese · Taiwan
1669
-19
🇹🇼 Italians · Taiwan
1626
-16
🇹🇼 Khmer · Taiwan
1564
-14
🇹🇼 Malians · Taiwan
1475
-10
Player eAPM Actions Feudal Castle Imperial Opening
81 2,311 8:58 22:03 — ⚔ Scout Rush
73 2,075 8:59 20:39 — ⚔ Scout Rush
71 2,020 10:07 22:28 — ⚔ Archer Rush
70 1,991 8:49 25:17 — ⚔ Archer Rush
57 1,606 9:25 26:34 — ⚔ Archer Rush
43 1,232 9:26 22:49 — ⚔ Archer Rush
42 1,180 8:51 23:39 — ⚔ Scout Rush
37 1,040 9:54 22:11 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
9,270 5,162 2,350 200 16,982 17,390
6,485 6,550 3,010 100 16,145 16,601
9,070 4,615 1,750 200 15,635 15,487
5,550 6,077 3,705 205 15,537 15,722
9,370 3,271 2,575 100 15,316 15,907
7,955 4,713 2,075 200 14,943 15,219
5,305 5,136 2,885 125 13,451 13,641
4,185 4,488 2,685 295 11,653 12,563
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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