AoeStats
← a4rkangel

Arabia

509525734Analyzed
1v1 RM · 5d ago on Sep 27, 2026· 32m 26s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Magyars · Chile
766
+18
🇺🇸 Portuguese · United States
800
-18

Win probability

a4rkangel's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,968 analysed 1v1 players on Arabia.
a4rkangel C
Feudal Age 11:42 vs 9:49
btm 11%
Castle Age 23:49 vs 21:49
btm 24%
Imperial Age — vs 38:58
btm 0%
eAPM 53 vs 38
top 23%
First military 11:31 vs 10:33
btm 35%
▼ Slow Feudal Age at 11:42 — slower than 89% of analysed players on Arabia
▼ Slow Castle Age at 23:49 — slower than 76% of analysed players on Arabia
▲ High eAPM (53) — top quarter of analysed players
slipoker D
Feudal Age 12:57 vs 9:49
btm 4%
Castle Age 26:07 vs 21:49
btm 9%
Imperial Age — vs 38:58
btm 0%
eAPM 11 vs 38
btm 2%
First military 24:05 vs 10:33
btm 2%
▼ Slow Feudal Age at 12:57 — slower than 96% of analysed players on Arabia
▼ Slow Castle Age at 26:07 — slower than 91% of analysed players on Arabia
▼ Low eAPM (11) — busier hands win idle time back
▼ First military only at 24:05 (Archer) — later than 98% of analysed players on Arabia
▼ Town centers idle 5:52 of the first 26:07 — keep villagers queued
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