Arabia
509522982Analyzed1v1 RM
·
5d ago on Sep 27, 2026·
19m 9s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
a4rkangel's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
a4rkangel
C
Feudal Age
11:18
vs 9:49
btm 15%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
44
vs 38
top 39%
First military
11:00
vs 10:33
btm 42%
▼
Slow Feudal Age at 11:18 — slower than 85% of analysed players on Arabia
▲
Town centers almost never idle — 13s across the first 19:09
小左呀
D
Feudal Age
10:55
vs 9:49
btm 21%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
17
vs 38
btm 8%
First military
12:14
vs 10:33
btm 28%
▼
Slow Feudal Age at 10:55 — slower than 79% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 6:22 of the first 19:09 — keep villagers queued