AoeStats
← a4rkangel

Arabia

507882725Analyzed
1v1 RM · 12d ago on Sep 20, 2026· 48m 39s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Magyars · Chile
697
+17
🇲🇽 Bulgarians · Mexico
709
-17

Win probability

a4rkangel's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 645,968 analysed 1v1 players on Arabia.
a4rkangel C
Feudal Age 9:59 vs 9:49
btm 45%
Castle Age 24:27 vs 21:49
btm 18%
Imperial Age 44:23 vs 38:58
btm 15%
eAPM 46 vs 38
top 34%
First military 10:00 vs 10:33
top 38%
▼ Slow Castle Age at 24:27 — slower than 82% of analysed players on Arabia
▼ Slow Imperial Age at 44:23 — slower than 85% of analysed players on Arabia
▼ Town centers idle 4:35 of the first 24:27 — keep villagers queued
Paco Jidonez D
Feudal Age 10:10 vs 9:49
btm 39%
Castle Age 24:05 vs 21:49
btm 21%
Imperial Age 43:18 vs 38:58
btm 19%
eAPM 20 vs 38
btm 12%
First military 10:46 vs 10:33
btm 46%
▼ Slow Castle Age at 24:05 — slower than 79% of analysed players on Arabia
▼ Slow Imperial Age at 43:18 — slower than 81% of analysed players on Arabia
▼ Low eAPM (20) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:53 of the first 24:05 — keep villagers queued
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