AoeStats
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Arena

507435838Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 40m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Burgundians · Germany
1359
+9
🇫🇷 Poles · France
1192
+15
🇨🇴 Bengalis · Colombia
1116
+17
🇨🇿 Malay · Czechia
1110
+18
🇹🇼 Italians · Taiwan
1195
-16
🇨🇳 Poles · China
1171
-15
🇭🇰 Saracens · Hong Kong SAR China
1165
-15
🇨🇳 Sicilians · China
1133
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 1,957 10:22 18:09 29:06 ⛏ Fast Castle
46 1,851 10:03 14:29 32:15 ⛏ Fast Castle
41 1,674 11:14 15:49 27:56 ⛏ Fast Castle
40 1,606 9:38 17:28 31:26 ⚔ Scouts FC
33 1,316 10:10 14:44 27:56 ⛏ Fast Castle
27 1,078 11:19 18:22 38:37 ⛏ Fast Castle
22 878 10:58 14:44 31:52 ⛏ Fast Castle
22 883 11:08 16:31 32:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,725 11,170 18,120 2,250 60,265 69,271
19,435 14,770 10,200 1,875 46,280 53,404
25,120 12,975 5,345 1,750 45,190 53,657
13,975 15,940 8,930 3,550 42,395 49,793
19,575 8,395 9,830 1,680 39,480 53,813
20,655 11,105 5,395 1,650 38,805 43,812
13,425 11,105 8,070 950 33,550 46,646
11,375 10,575 3,300 1,150 26,400 26,951
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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