AoeStats
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Lombardia

507022982Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 48m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Mongols · Hong Kong SAR China
1138
+12
🇭🇰 Saracens · Hong Kong SAR China
1132
+12
🇪🇸 Franks · Spain
1131
+12
1032
+17
🇹🇼 Shu · Taiwan
1083
-15
🇨🇳 Cumans · China
1070
-14
🇮🇳 Franks · India
1028
-12
🇨🇳 Jurchens · China
1025
-12
Player eAPM Actions Feudal Castle Imperial Opening
52 2,522 11:27 15:29 40:07 ⛏ Fast Castle
38 1,809 11:50 15:31 33:30 ⛏ Fast Castle
35 1,666 11:25 18:07 34:23 ⛏ Fast Castle
31 1,512 11:35 23:31 35:38 ⚔ Scout Rush
28 1,326 10:55 17:02 38:22 ⛏ Fast Castle
23 1,112 10:47 19:08 35:58 ⛏ Fast Castle
20 962 12:51 19:03 — ⛏ Fast Castle
18 848 10:47 20:42 37:56 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,690 24,006 13,370 2,350 69,416 74,361
21,065 20,324 12,690 4,350 58,429 69,839
25,075 16,198 13,640 3,340 58,253 74,292
20,415 10,295 15,920 2,165 48,795 52,798
17,720 10,796 9,245 2,995 40,756 48,126
12,860 14,635 10,635 1,760 39,890 54,232
19,525 10,741 5,180 2,985 38,431 40,693
10,620 7,240 2,290 2,035 22,185 28,077
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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