AoeStats
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Arena

506806416Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 39m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Turks · Hong Kong SAR China
1110
+14
🇭🇰 Saracens · Hong Kong SAR China
1103
+14
🇹🇷 Teutons · Türkiye
1096
+14
🇧🇷 Spanish · Brazil
1061
+15
🇹🇼 Cumans · Taiwan
1084
-16
🇲🇽 Ethiopians · Mexico
1059
-14
🇦🇷 Burgundians · Argentina
1040
-14
🇨🇳 Byzantines · China
1033
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 1,920 11:49 27:54 — ⚔ M@A Rush
39 1,517 11:22 16:02 23:23 ⛏ Fast Castle
37 1,440 10:10 17:11 29:12 ⛏ Fast Castle
34 1,322 11:54 15:37 36:15 ⛏ Fast Castle
30 1,183 11:14 19:28 29:25 ⛏ Fast Castle
22 877 11:25 17:43 35:39 ⛏ Fast Castle
14 570 11:17 18:45 — ⛏ Fast Castle
7 262 10:27 15:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,710 18,960 9,805 2,350 56,825 60,780
21,290 12,140 7,910 2,545 43,885 51,705
19,475 7,940 7,170 1,500 36,085 39,042
16,290 11,080 7,200 830 35,400 41,465
8,170 8,130 4,905 840 22,045 26,346
8,245 7,355 1,870 200 17,670 17,890
4,450 3,136 250 1,020 8,856 10,865
3,150 2,020 400 100 5,670 7,877
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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