AoeStats
← Hamza Khan

Fortress

509184205Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 45m 39s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Spanish · Uruguay
1035
+10
🇷🇺 Saracens · Russia
1008
+11
🇻🇳 Teutons · Vietnam
990
+11
🇺🇸 Wei · United States
844
+17
🇫🇷 Hindustanis · France
922
-14
🇪🇸 Tatars · Spain
886
-12
🇸🇪 Burgundians · Sweden
883
-12
🇩🇰 Mongols · Denmark
850
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 1,840 8:37 14:00 27:31 ⛏ Fast Castle
37 1,693 8:54 12:50 29:41 ⛏ Fast Castle
36 1,633 6:43 11:59 29:33 ⛏ Fast Castle
31 1,413 6:24 11:11 26:52 ⛏ Fast Castle
26 1,181 7:52 12:28 28:06 ⛏ Fast Castle
26 1,180 7:36 13:55 30:49 ⛏ Fast Castle
19 866 8:09 15:12 31:41 ⛏ Fast Castle
10 452 7:17 19:03 27:28 ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
33,355 20,880 13,365 2,550 70,150 76,722
23,345 17,000 14,545 2,900 57,790 77,565
20,250 12,555 14,050 2,350 49,205 60,996
17,650 11,255 14,770 1,550 45,225 57,263
19,010 15,080 7,240 2,150 43,480 49,646
19,195 13,255 8,565 345 41,360 52,164
16,375 9,405 11,495 1,520 38,795 44,941
12,815 11,786 3,870 1,405 29,876 30,281
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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