AoeStats
← Hamza Khan

Fortress

507782308Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 52m 25s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
995
+11
🇺🇸 Lithuanians · United States
977
+12
🇨🇭 Japanese · Switzerland
970
+12
🇳🇴 Bohemians · Norway
772
+20
🇸🇪 Burgundians · Sweden
932
-16
🇺🇸 Khmer · United States
876
-14
🇨🇷 Malians · Costa Rica
876
-14
🇲🇽 Britons · Mexico
810
-11
Player eAPM Actions Feudal Castle Imperial Opening
45 2,361 7:42 12:37 30:04 ⛏ Fast Castle
26 1,357 8:19 13:31 28:14 ⛏ Fast Castle
17 899 8:17 17:49 39:41 ⛏ Fast Castle
16 854 11:26 14:15 30:37 ⛏ Fast Castle
16 834 7:48 15:05 30:29 ⛏ Fast Castle
12 624 9:07 16:04 23:41 ◆ FC into Fast Imp
11 573 8:22 12:15 30:38 ⛏ Fast Castle
9 450 18:04 22:05 39:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,685 32,527 12,520 5,280 85,012 93,256
32,440 28,080 19,345 2,780 82,645 86,383
28,585 28,180 18,715 4,125 79,605 96,369
19,990 33,755 19,210 610 73,565 93,245
28,535 17,915 21,650 1,025 69,125 73,244
19,420 25,490 9,845 5,510 60,265 66,656
23,715 19,205 13,160 1,635 57,715 58,762
13,500 12,826 4,435 1,350 32,111 35,050
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.