AoeStats
← Hamza Khan

Socotra

506947123Analyzed
4v4 RM · 17d ago on Sep 15, 2026· 46m 56s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Bohemians · New Zealand
946
+15
🇺🇸 Maya · United States
937
+15
🇲🇽 Persians · Mexico
936
+15
🇸🇪 Burgundians · Sweden
903
+17
🇩🇪 Mongols · Germany
1133
-23
🇺🇸 Bulgarians · United States
874
-14
🇨🇦 Japanese · Canada
848
-13
🇪🇸 Franks · Spain
841
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 2,030 14:22 22:12 — ⚔ Drush into Skirms FC
26 1,230 11:03 15:29 31:38 ⛏ Fast Castle
25 1,168 13:15 23:24 — ⚔ Archer Rush
14 636 12:56 23:19 — ⛏ Fast Castle
14 671 12:45 20:16 32:08 ⛏ Fast Castle
12 542 13:02 21:54 40:01 ⚔ FC into Scouts
11 523 13:10 16:55 — ⛏ Fast Castle
9 417 15:17 27:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,570 13,200 10,350 2,180 46,300 51,208
16,400 11,393 7,710 825 36,328 38,636
12,710 10,930 9,545 1,090 34,275 50,047
8,730 7,025 3,760 940 20,455 22,439
5,200 6,795 3,295 1,095 16,385 17,834
6,295 5,585 1,670 2,195 15,745 17,058
6,445 4,445 795 1,400 13,085 13,887
6,025 5,270 530 750 12,575 12,846
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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